NAUTICAL GAMES

Content
Chapter 5
Training
Ages
Places

5.04 Man Overboard

 

Skills: Man Overboard

Aim of the game:

Practise “man overboard” manoeuvres.

Rules of the game:

Each member of the crew is the helmsman in turn.
Upon a signal given by the leader, one of the crew members jumps into the water.
The winner is the helmsman who needs the shortest time to do the manoeuvre.

Variation:

Throw a buoy into the water - it is less fun but safer.

 

Number of participants:

Per ship

Age range:

10 - 17 years

Place:

Open Sailing Water

Duration:

1 Hour

Materials:

 
 

Content
Chapter 5
Training
Ages
Places
Top

Supplied by   
Presented by