NAUTICAL GAMES

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Chapter 2
Training
Ages
Places

2.06 Fasten the Sail

 

Skills: Knots

Aim of the game:

Learn to marl.

Rules of the game:

All the crew members, except for one, are blindfolded.
The crew ties to put the sail on the boom following instructions from the non-blindfolded crew member.
The first one to complete the task is the winner.

Variation:

 

 

Number of participants

1 or more crews

Age range:

10 - 17 years

Place:

Indoors

Duration:

60 Minutes

Materials:

  • A sail with a boom and marline
 
 

Content
Chapter 2
Training
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